An online resume (spotted by Superannuation) for animator Craig Peck, previously employed by Eurocom (co-developer on Dead Space Extraction), says the studio is working on a new James Bond title called “GoldenEye 2010” for the Nintendo Wii.
Activision CEO Mike Griffith confirmed earlier this year during an investor call the company was creating a new James Bond title, but did not provide further details.
It’s unlikely this title is a remake or “high-def” version of the classic Nintendo 64 shooter, as developer Rare recently stated the idea of bringing the game to Xbox Live and PlayStation Network were “long past the stage where an agreement was on the cards.” But as Rare later noted, “stranger things have happened.”
On July 23, 1998, STARS Bravo team is sent in to investigate a series of grisly murders in the Arklay Mountains region outside of Raccoon City. On the way to the scene, Bravo’s helicopter malfunctions and is forced to crash land in the forest. The team soon discover an overturned military police transport truck, along with the mutilated corpses of two officers. The team split up and Bravo team’s field medic, Rebecca Chambers, finds a train stopped in the middle of the forest; the Ecliptic Express.
Soon after, she discovers that it is infested with zombies. After a little exploration, she teams up with the man the military police were escorting to his execution; former Marine Billy Coen and the two explore the remaining train compartments whilst combating the zombies, swarms of strange leeches, and a mutated scorpion.
As the train begins speeding out of control towards a cliff, the two manage to apply the brakes and divert its course towards an abandoned research and training center. They investigate the underground facility, being forced to defeat the Umbrella Corporation’s experiments; mutated insects, spiders and primates.
4. Condemned: Criminal Origins
Condemned: Criminal Origins begins with the protagonist, SCU agent Ethan Thomas, arriving at the scene of a murder. He and his fellow officers go into an abandoned building that is surrounded by psychopaths and criminals. The murder they observe is one of a young woman. She is on the floor with strangled wounds across from a male mannequin. Ethan along with his colleagues agree that the murder was most likely one of the Match Maker’s, a murderer that Ethan has been on the trail of for quite a while.
After they observe the scene further they move into another room where they smell smoke. They decide to go after the suspect they hear above them by splitting up. While searching for the suspect, Ethan is flung from an electrical box by the resulting charge of activating it. This makes him accidentally drop his weapon. A man hiding in the shadows takes it and flees. When Ethan manages to chase the man into a small dead end room, the man subdues Ethan and begins to try to convince him that they were on the same side. Ethan’s colleagues enter the room as this event takes place. The man then shoots them with Ethan’s gun and shoves Ethan out a window onto the street.
Ethan wakes up in his apartment with Malcolm Vanhorn, a friend of Ethan’s father, at his side. Malcolm warns Ethan that he is wanted for the deaths of two of the officers that the man at the crime scene shot. Ethan is determined to prove his innocence.
3. Fatal Frame II: Crimson Butterfly
Twin sisters Mio and Mayu Amakura are visiting the spot where they used to play as children, which is due to be swallowed by a dam soon, when Mayu, who walks with a limp after a childhood accident, follows a mysterious crimson butterfly deep into the woods. Mio, concerned for her twin, follows, and the two girls are led to a village shrouded in fog. While it seems abandoned, the twins soon realize that the tortured souls of the dead roam, forever reliving the day of the failed ceremony that trapped them in this state.
Mayu soon falls under the village’s spell and, beckoned by the crimson butterflies, she leads her sister deeper into the village. As Mio chases after her, she slowly learns of the Crimson Sacrifice Ritual, the failure of which caused the disaster known as the Repentance, which shrouded the village in darkness.
2. Silent Hill 2
The game follows James Sunderland, who arrives in Silent Hill after receiving a mysterious letter from his wife, Mary, who died from an illness three years ago;the letter beckons him to their “special place”, although James can only assume its meaning.As James explores Silent Hill, he encounters others searching the town.
Angela, whom he meets at the beginning of the game, has also just arrived to look for her mother,but in later encounters, seems to be depressed and suicidal; the slow-witted Eddie, meanwhile, seems defensive, and later tends to linger around areas with corpses, though he denies having anything to do with their deaths.
Looking for their “special place,” James decides to search Rosewater Park,where he meets Maria, a woman who strongly resembles Mary, but with a more provocative outfit and personality.She claims that she has never met or seen Mary and, as she is scared, James allows her to follow him. James also briefly encounters a young girl named Laura, who seems to have no knowledge of the dangers of the town, including the monsters.
1. Eternal Darkness
Eternal Darkness: Sanity’s Requiem revolves around protagonist Alexandra Roivas, who is investigating the mysterious murder of her grandfather Edward Roivas. While exploring his Rhode Island mansion, she discovers a secret room containing, among other odd items, a tome bound with human skin and bone. When she reads this book, The Tome of Eternal Darkness, she experiences a scene in the life of Pious Augustus, a respected Roman centurion in 26 B.C.
Pious is led by mysterious voices to an underground temple, where he chooses one of three mysterious artifacts. The artifact transforms him into an undead warlock, the Liche, and makes him slave to one of three Ancients, powerful godlike beings whose “Essences” are incarnated as the artifacts. As the plot unfolds, it becomes clear that Pious is attempting to summon his Ancient into this reality, while the powerful fourth “Corpse God” Mantorok is bound on Earth already, apparently helpless to stop it. If this summoning came to pass, the Ancient would feast on the bodies and souls of all living beings, and cast the universe into the horror of eternal darkness.
If you’re like me and in love with treasure hunt based story-themes, you will absolutely love Uncharted 2, which is based around main character Nathan Drake and his team in search of Marco Polo’s lost treasure ships.
Uncharted 2 takes place a couple of years after the original Uncharted, where the game starts off in a scene that will keep you on edge from start to finish through the story (I can’t give too many details).
Like the original, you encounter many gun battles on your way to your destination through many different locales. This time around the acting and cut-scenes are many steps above the original, making the story that much more enjoyable.
Uncharted 2 has some of the most stunning visuals I have ever seen in any video game, and I’ve been playing video games for over 25 years. You really have to pay attention to detail in depth to fully appreciate how graphically superior Uncharted 2 is to most games.
One of the best chapters to look around and enjoy the graphics in Uncharted 2 is War Escape. Once you enter the courtyard, you will notice how in detail the backdrop looks, especially when it starts lightning. This is just one of many instances where you will be blown away by the detail of the visuals in game.
Also notice the water, like the previous Unchrated in some scenes it has the realest looking water you will witness in any video game. The clothing, guns and architecture are also absolutely flawless.
Not many things have changed in gameplay mechanics from the original, which is a good thing because their wasn’t much wrong in that area.
The way battles are approached in Unchrated 2 is where it sets itself apart from the original. In the original you approached a battle scene mainly on one level, hiding behind walls or pillars for example and then shooting away at enemies.
In Uncharted 2 I noticed how the level designs are much more versatile, giving you options to go to higher ground giving you many different ways to approach situations, especially with more stealth, which is what I personally prefer.
Everyone is ranting and raving about the graphics in Uncharted 2 (and rightfully so), but I was just as impressed with how well the game sounds.
Uncharted 2 is probably the best sounding game I have ever played. The guns and explosions sound more fierce than the original Uncharted. Everything overall sounds much more clearer this time around, even the voice-acting.
Although I have yet to really get into all the multiplayer modes yet, it looks like Uncharted 2 has more than enough to offer from 3-team Co-op, Team Deathmatch to Capture the flag (Plunder).
First thing I got into was Co-op with a couple friends which is completely different from the single player story. We completed some missions, all while playing in and with the environment around us which is what I enjoy a lot in games (free roaming). I wanted to climb everything in sight because I was so overwhelmed with all the things to do.
One thing in particular I got frustrated with in Co-op was how hard enemies were to kill. I found myself emptying out clips in enemies before it would even faze them. Other than that, I had a blast..literally.
The Computer Entertainment Supplier’s Associaton and Nikkei Business Publications, Inc. will be holding the Tokyo Game Show (TGS) beginning September 24 (Thursday) and concluding on September 27 (Sunday).
If you could only ever attend at least one video game convention in your life, the Tokyo Game Show would definitely be that one. Since the Electronic Entertainment Expo has been diminished into a measly press event without all the flash and fervor of its previous fame, TGS easily picks up the slack.
Since TGS is only held in Japan, gaining access into this event isn’t as difficult as procuring a way to get your body over to Japan if you’re not already residing there.
The convention will once again be held at Makuhari Messe in Mihama-ku, Chiba, where during its four-day run, it will designate the first two days as ‘business days’, and the latter two as ‘public days’. As the titles indicate, business days are open only to individuals who are directly related to the video game industry, while the public days welcome all who are intested in ogling booth babes, playing the hottest anticipated games, and vying for freebies.
It was also announced that TGS 2009’s theme will be “Game, it’s so energetic!” (gotta love that Japanglish!), emphasizing that the realm of gaming is filled with free thoughts, innovative creativity, and has the ability to energize people. The current state of the lackluster economy was mentioned and associated with that fact that gaming is now more important than ever in order to create a “brighter, more fun place to live in.”
Between Halo 2 and Halo 3, ODST takes the series in a new direction, trading series star Master Chief for a group of elite soldiers (the “Orbital Drop Shock Troopers” referenced in the title) who battle familiar Covenant foes in the ravaged city of New Mombasa. In addition to the new story campaign, the game also includes two dozen Halo 3 multiplayer maps and one brand new multiplayer mode — a decent amount of stuff, but is it worth $60?
For the most part, yes it is — or so say game critics. Though it can’t quite live up to Halo 3’s stellar showing, ODST is currently scoring well enough (about 87% on gamerankings.com) to make fans temporarily forget about Master Chief and drop coin on his surrogates.
It will also make them very, very happy. In their 9/10 review, IGN called ODST “the definition of fan service” that “no Halo fan should be without.” Giant Bomb (4/5) concurs, adding that “if you liked Halo 3 and have any interest in the expanded Halo universe, you’ll enjoy the new things that ODST has to offer.”
So what new things, exactly? How about the plot? Gamespy, who gave it a 4/5, called the game’s humanistic story “more interesting and coherent than Halo’s narrative has ever been.” Eurogamer (8/10) insists it’s “a marvelous campaign, and its clever pacing, shifting focus and expert storytelling all heave effortlessly under cover of wisdom inherited from the phenomenal Halo 3.” Phew.
Everyone seems just as enamored with ODST’s new Firefight online mode. Worthplaying, who fell hard with a 9.5/10, consider it “a true test of skill.” Game blog Kotaku agrees, noting that “Firefight with a group of players is a blast,” while Edge Online (9/10) believes it’s “so good it instantly cements its place in future Halo installments” (although at the moment, only one new Halo game, 2010’s Halo: Reach, has been announced.)